Add todos for fixing errors in game tests

This commit is contained in:
Grigory Ustinov 2018-02-12 15:39:26 +03:00
parent bb3a7900df
commit ccaac9b3ac

View File

@ -129,6 +129,7 @@ void test_valid_move_from_waste_pile_to_foundation_stacks() {
card_set(foundation_stacks[2]->card, ACE, SPADES, EXPOSED, FOUNDATION_BEGIN_Y, FOUNDATION_2_BEGIN_X);
card_set(foundation_stacks[3]->card, ACE, SPADES, EXPOSED, FOUNDATION_BEGIN_Y, FOUNDATION_3_BEGIN_X);
for (int i = 0; i < 4; i++) {
// TODO: fix error here
assert(valid_move(waste_pile, foundation_stacks[i]));
}
stack_free(waste_pile);
@ -155,6 +156,7 @@ void test_valid_move_from_waste_pile_to_maneuvre_stacks() {
card_set(maneuvre_stacks[5]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_5_BEGIN_X);
card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X);
for (int i = 0; i < 7; i++) {
// TODO: fix error here
assert(valid_move(waste_pile, maneuvre_stacks[i]));
}
stack_free(waste_pile);
@ -225,6 +227,7 @@ void test_valid_move_from_foundation_stack_to_foundation_stacks() {
if (i == j) {
assert(!valid_move(foundation_stacks[i], foundation_stacks[j]));
} else {
// TODO: fix error here
assert(valid_move(foundation_stacks[i], foundation_stacks[j]));
}
}
@ -259,6 +262,7 @@ void test_valid_move_from_foundation_stack_to_maneuvre_stacks() {
card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X);
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 7; j++) {
// TODO: fix error here
assert(valid_move(foundation_stacks[i], maneuvre_stacks[j]));
}
}
@ -347,6 +351,7 @@ void test_valid_move_from_maneuvre_stack_to_foundation_stacks() {
card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X);
for (int i = 0; i < 7; i++) {
for (int j = 0; j < 4; j++) {
// TODO: fix error here
assert(valid_move(maneuvre_stacks[i], foundation_stacks[j]));
}
}
@ -377,6 +382,7 @@ void test_valid_move_from_maneuvre_stack_to_maneuvre_stacks() {
if (i == j) {
assert(!valid_move(maneuvre_stacks[i], maneuvre_stacks[j]));
} else {
// TODO: fix error here
assert(valid_move(maneuvre_stacks[i], maneuvre_stacks[j]));
}
}