Drawning the initial empty stacks to the screen.
This commit is contained in:
		
							parent
							
								
									3889a40850
								
							
						
					
					
						commit
						c4c129d115
					
				| @ -17,6 +17,39 @@ void init_curses() { | |||||||
|   init_pair(3, COLOR_WHITE, COLOR_BLUE); |   init_pair(3, COLOR_WHITE, COLOR_BLUE); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void draw_empty_stacks() { | ||||||
|  |   WINDOW **empty_stack; | ||||||
|  | 
 | ||||||
|  |   empty_stack = malloc(EMPTY_STACKS_NUMBER * sizeof(**empty_stack)); | ||||||
|  | 
 | ||||||
|  |   empty_stack[0] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 1); | ||||||
|  |   empty_stack[1] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 9); | ||||||
|  |   empty_stack[2] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 25); | ||||||
|  |   empty_stack[3] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 33); | ||||||
|  |   empty_stack[4] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 41); | ||||||
|  |   empty_stack[5] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 1, 49); | ||||||
|  |   empty_stack[6] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 1); | ||||||
|  |   empty_stack[7] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 9); | ||||||
|  |   empty_stack[8] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 17); | ||||||
|  |   empty_stack[9] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 25); | ||||||
|  |   empty_stack[10] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 33); | ||||||
|  |   empty_stack[11] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 41); | ||||||
|  |   empty_stack[12] = newwin(FRAME_HEIGHT, FRAME_WIDTH, 7, 49); | ||||||
|  | 
 | ||||||
|  |   for (int i = 0; i < EMPTY_STACKS_NUMBER; i++) { | ||||||
|  |     box(empty_stack[i], 0, 0); | ||||||
|  |     wrefresh(empty_stack[i]); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   return; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void init_game() { | ||||||
|  |   draw_empty_stacks(); | ||||||
|  | 
 | ||||||
|  |   return; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| char *card_suit(enum suit suit) { | char *card_suit(enum suit suit) { | ||||||
|   char *card_suit; |   char *card_suit; | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -3,6 +3,8 @@ | |||||||
| 
 | 
 | ||||||
| #include "card.h" | #include "card.h" | ||||||
| 
 | 
 | ||||||
|  | #define EMPTY_STACKS_NUMBER 13 | ||||||
|  | 
 | ||||||
| #define DIAMONDS_SYMBOL "\u2666" | #define DIAMONDS_SYMBOL "\u2666" | ||||||
| #define SPADES_SYMBOL   "\u2660" | #define SPADES_SYMBOL   "\u2660" | ||||||
| #define HEARTS_SYMBOL   "\u2665" | #define HEARTS_SYMBOL   "\u2665" | ||||||
| @ -13,6 +15,8 @@ | |||||||
| #define WHITE_ON_BLUE  3 | #define WHITE_ON_BLUE  3 | ||||||
| 
 | 
 | ||||||
| void init_curses(); | void init_curses(); | ||||||
|  | void draw_empty_stacks(); | ||||||
|  | void init_game(); | ||||||
| char *card_suit(enum suit); | char *card_suit(enum suit); | ||||||
| char *card_value(enum value); | char *card_value(enum value); | ||||||
| void draw_value(struct card *); | void draw_value(struct card *); | ||||||
|  | |||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user