Merge branch 'master' into respect-flags
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							| @ -1,6 +1,8 @@ | ||||
| VERSION = 1.0.0 | ||||
| 
 | ||||
| CC     ?= gcc | ||||
| CFLAGS ?= -g | ||||
| CFLAGS += -W -Wall -pedantic -ansi -std=c99 -g | ||||
| CFLAGS += -W -Wall -pedantic -ansi -std=c99 -DTS_VERSION=\"$(VERSION)\" | ||||
| 
 | ||||
| # OS X installs ncurses with wide character support, but not as "libncurses"
 | ||||
| ifeq ($(shell uname -s),Darwin) | ||||
| @ -9,7 +11,7 @@ else | ||||
| 	LDFLAGS += -lncursesw | ||||
| endif | ||||
| 
 | ||||
| PREFIX  ?= /usr/local | ||||
| PREFIX ?= /usr/local | ||||
| 
 | ||||
| EXECUTABLE = ttysolitaire | ||||
| SRC_DIR    = src | ||||
| @ -40,6 +42,8 @@ TESTS_OBJECTS = $(TESTS_DIR)/frame_test.o       \ | ||||
| 
 | ||||
| .PHONY: test clean install uninstall | ||||
| 
 | ||||
| all: ${EXECUTABLE} | ||||
| 
 | ||||
| ttysolitaire: $(SRC_OBJECTS) | ||||
| 	$(CC) $(CFLAGS) $(SRC) -o $(EXECUTABLE) $(SRC_OBJECTS) $(LDFLAGS) | ||||
| 
 | ||||
|  | ||||
							
								
								
									
										19
									
								
								src/game.c
									
									
									
									
									
								
							
							
						
						
									
										19
									
								
								src/game.c
									
									
									
									
									
								
							| @ -129,7 +129,6 @@ void move_block(struct stack **origin, struct stack **destination, int block_siz | ||||
|   stack_free(tmp); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| static void fill_deck(struct deck *deck) { | ||||
|   struct card *card[NUMBER_OF_CARDS]; | ||||
| 
 | ||||
| @ -166,10 +165,10 @@ static void shuffle_deck(struct deck *deck) { | ||||
| } | ||||
| 
 | ||||
| static void deal_cards(struct deck *deck) { | ||||
|   for (int i = 0; i < 7; i++) { | ||||
|   for (int i = 0; i < MANEUVRE_STACKS_NUMBER; i++) { | ||||
|     move_card(&(deck->stock), &(deck->maneuvre[i])); | ||||
|     card_expose(deck->maneuvre[i]->card); | ||||
|     for (int j = i + 1; j < 7; j++) { | ||||
|     for (int j = i + 1; j < MANEUVRE_STACKS_NUMBER; j++) { | ||||
|       move_card(&(deck->stock), &(deck->maneuvre[j])); | ||||
|     } | ||||
|   } | ||||
| @ -207,8 +206,14 @@ void game_end() { | ||||
| } | ||||
| 
 | ||||
| bool game_won() { | ||||
|   return(stack_length(deck->foundation[0]) == 13 && | ||||
|            stack_length(deck->foundation[1]) == 13 && | ||||
|            stack_length(deck->foundation[2]) == 13 && | ||||
|            stack_length(deck->foundation[3]) == 13); | ||||
|   // if any card is covered, game is not won
 | ||||
|   for (int i = 0; i < MANEUVRE_STACKS_NUMBER; i++) | ||||
|     for (struct stack *j = deck->maneuvre[i]; j!= NULL; j = j->next) | ||||
|       if (j->card->face == COVERED) | ||||
|         return false; | ||||
|   // else look in stock and waste pile
 | ||||
|   if (stack_empty(deck->stock) && | ||||
|       stack_empty(deck->waste_pile)) | ||||
|      return true; | ||||
|   else return false; | ||||
| } | ||||
|  | ||||
| @ -95,6 +95,18 @@ static void handle_card_movement(struct cursor *cursor) { | ||||
|           } | ||||
|         } | ||||
|         break; | ||||
|       case 'M': | ||||
|         if (origin == cursor_stack(cursor) && maneuvre_stack(*origin)) { | ||||
|           for (struct stack *i = *origin; i && i->next; i = i->next) { | ||||
|             if (i->next->card->face == EXPOSED && | ||||
|                   (i->card->frame->begin_y - i->next->card->frame->begin_y) > 1) { | ||||
|               erase_stack(*origin); | ||||
|               card_mark(i->next->card); | ||||
|               draw_stack(*origin); | ||||
|             } | ||||
|           } | ||||
|         } | ||||
|         break; | ||||
|       case 'n': | ||||
|         if (origin == cursor_stack(cursor) && maneuvre_stack(*origin)) { | ||||
|           for (struct stack *i = (*origin)->next; i; i = i->next) { | ||||
| @ -116,6 +128,15 @@ static void handle_card_movement(struct cursor *cursor) { | ||||
|           } | ||||
|         } | ||||
|         break; | ||||
|       case 'N': | ||||
|         if (origin == cursor_stack(cursor) && maneuvre_stack(*origin)) { | ||||
|           erase_stack(*origin); | ||||
|           unmark_cards(*origin); | ||||
|           card_mark((*origin)->card); | ||||
|           draw_stack(*origin); | ||||
|         } | ||||
|         break; | ||||
| 
 | ||||
|       case KEY_SPACEBAR:; | ||||
|         /* http://www.mail-archive.com/gcc-bugs@gcc.gnu.org/msg259382.html */ | ||||
|         struct stack **destination = cursor_stack(cursor); | ||||
|  | ||||
| @ -8,6 +8,10 @@ | ||||
| #include "keyboard.h" | ||||
| #include "common.h" | ||||
| 
 | ||||
| #ifndef TS_VERSION | ||||
| #define TS_VERSION "n/a" | ||||
| #endif | ||||
| 
 | ||||
| const char *program_name; | ||||
| struct game game; | ||||
| 
 | ||||
| @ -123,14 +127,5 @@ void usage(const char *program_name) { | ||||
| } | ||||
| 
 | ||||
| void version() { | ||||
|   FILE *version_file; | ||||
|   char version_string[6]; | ||||
| 
 | ||||
|   if (!(version_file = fopen("VERSION", "rb"))) { | ||||
|     tty_solitaire_generic_error(errno, __FILE__, __LINE__); | ||||
|   } | ||||
|   fread(version_string, 1, 5, version_file); | ||||
|   version_string[5] = '\0'; | ||||
|   printf("%s\n", version_string); | ||||
|   fclose(version_file); | ||||
|   printf("%s\n", TS_VERSION); | ||||
| } | ||||
|  | ||||
| @ -129,6 +129,7 @@ void test_valid_move_from_waste_pile_to_foundation_stacks() { | ||||
|   card_set(foundation_stacks[2]->card, ACE, SPADES, EXPOSED, FOUNDATION_BEGIN_Y, FOUNDATION_2_BEGIN_X); | ||||
|   card_set(foundation_stacks[3]->card, ACE, SPADES, EXPOSED, FOUNDATION_BEGIN_Y, FOUNDATION_3_BEGIN_X); | ||||
|   for (int i = 0; i < 4; i++) { | ||||
|     // TODO: fix error here
 | ||||
|     assert(valid_move(waste_pile, foundation_stacks[i])); | ||||
|   } | ||||
|   stack_free(waste_pile); | ||||
| @ -155,6 +156,7 @@ void test_valid_move_from_waste_pile_to_maneuvre_stacks() { | ||||
|   card_set(maneuvre_stacks[5]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_5_BEGIN_X); | ||||
|   card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X); | ||||
|   for (int i = 0; i < 7; i++) { | ||||
|     // TODO: fix error here
 | ||||
|     assert(valid_move(waste_pile, maneuvre_stacks[i])); | ||||
|   } | ||||
|   stack_free(waste_pile); | ||||
| @ -225,6 +227,7 @@ void test_valid_move_from_foundation_stack_to_foundation_stacks() { | ||||
|       if (i == j) { | ||||
|         assert(!valid_move(foundation_stacks[i], foundation_stacks[j])); | ||||
|       } else { | ||||
|         // TODO: fix error here
 | ||||
|         assert(valid_move(foundation_stacks[i], foundation_stacks[j])); | ||||
|       } | ||||
|     } | ||||
| @ -259,6 +262,7 @@ void test_valid_move_from_foundation_stack_to_maneuvre_stacks() { | ||||
|   card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X); | ||||
|   for (int i = 0; i < 4; i++) { | ||||
|     for (int j = 0; j < 7; j++) { | ||||
|       // TODO: fix error here
 | ||||
|       assert(valid_move(foundation_stacks[i], maneuvre_stacks[j])); | ||||
|     } | ||||
|   } | ||||
| @ -347,6 +351,7 @@ void test_valid_move_from_maneuvre_stack_to_foundation_stacks() { | ||||
|   card_set(maneuvre_stacks[6]->card, ACE, SPADES, EXPOSED, MANEUVRE_BEGIN_Y, MANEUVRE_6_BEGIN_X); | ||||
|   for (int i = 0; i < 7; i++) { | ||||
|     for (int j = 0; j < 4; j++) { | ||||
|       // TODO: fix error here
 | ||||
|       assert(valid_move(maneuvre_stacks[i], foundation_stacks[j])); | ||||
|     } | ||||
|   } | ||||
| @ -377,6 +382,7 @@ void test_valid_move_from_maneuvre_stack_to_maneuvre_stacks() { | ||||
|       if (i == j) { | ||||
|         assert(!valid_move(maneuvre_stacks[i], maneuvre_stacks[j])); | ||||
|       } else { | ||||
|         // TODO: fix error here
 | ||||
|         assert(valid_move(maneuvre_stacks[i], maneuvre_stacks[j])); | ||||
|       } | ||||
|     } | ||||
|  | ||||
| @ -217,7 +217,7 @@ void test_stack_reverse_on_stack_empty_stack() { | ||||
|   old_stack = stack; | ||||
|   stack_reversed_stack = stack_reverse(stack); | ||||
| 
 | ||||
|   assert(stack_reversed_stack == old_stack); | ||||
|   assert(stacks_equal(stack_reversed_stack, old_stack)); | ||||
| 
 | ||||
|   stack_free(stack); | ||||
| } | ||||
| @ -236,7 +236,7 @@ void test_stack_reverse_on_stack_with_one_element() { | ||||
|   old_stack = stack; | ||||
|   stack_reversed_stack = stack_reverse(stack); | ||||
| 
 | ||||
|   assert(stack_reversed_stack == old_stack); | ||||
|   assert(stacks_equal(stack_reversed_stack, old_stack)); | ||||
| 
 | ||||
|   stack_free(stack); | ||||
| } | ||||
|  | ||||
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