Fixing card front rendering on waste pile.
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@ -192,6 +192,7 @@ void keyboard_event(int key) {
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game.passes_through_deck_left--;
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}
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card_expose(deck->waste_pile->card);
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erase_stack(deck->waste_pile);
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draw_stack(deck->stock);
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draw_stack(deck->waste_pile);
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}
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