Move cursor and deck variable definitions to game.c
This commit is contained in:
		
							parent
							
								
									4cc3d9c070
								
							
						
					
					
						commit
						7958cea858
					
				| @ -8,8 +8,6 @@ | ||||
| #include "game.h" | ||||
| #include "common.h" | ||||
| 
 | ||||
| struct cursor *cursor; | ||||
| 
 | ||||
| void cursor_malloc(struct cursor **cursor) { | ||||
|   if (!(*cursor = malloc(sizeof(**cursor)))) { | ||||
|     tty_solitaire_generic_error(errno, __FILE__, __LINE__); | ||||
|  | ||||
| @ -5,8 +5,6 @@ | ||||
| #include "deck.h" | ||||
| #include "common.h" | ||||
| 
 | ||||
| struct deck *deck; | ||||
| 
 | ||||
| void deck_malloc(struct deck **deck) { | ||||
|   if (!(*deck = malloc(sizeof(**deck)))) { | ||||
|     tty_solitaire_generic_error(errno, __FILE__, __LINE__); | ||||
|  | ||||
| @ -13,6 +13,9 @@ | ||||
| #include "gui.h" | ||||
| #include "stack.h" | ||||
| 
 | ||||
| struct deck *deck; | ||||
| struct cursor *cursor; | ||||
| 
 | ||||
| static int foundation_begin_x(int x) { | ||||
|   switch (x) { | ||||
|   case 0: | ||||
|  | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user