Do not segfault when moving from/to the invalid spot.
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				| @ -1,16 +1,11 @@ | ||||
| #include <stdlib.h> | ||||
| #include <assert.h> | ||||
| 
 | ||||
| #include "card.h" | ||||
| #include "game.h" | ||||
| #include "display.h" | ||||
| #include "curses.h" | ||||
| #include "keyboard.h" | ||||
| 
 | ||||
| static bool cursor_on_stock(struct cursor *cursor) { | ||||
|   return((cursor->x == CURSOR_BEGIN_X) && (cursor->y == CURSOR_BEGIN_Y)); | ||||
| } | ||||
| 
 | ||||
| static struct stack **cursor_stack(struct cursor *cursor) { | ||||
|   if (cursor->y == CURSOR_BEGIN_Y) { | ||||
|     switch (cursor->x) { | ||||
| @ -20,7 +15,11 @@ static struct stack **cursor_stack(struct cursor *cursor) { | ||||
|     case CURSOR_FOUNDATION_1_X: return(&(deck->foundation[1])); | ||||
|     case CURSOR_FOUNDATION_2_X: return(&(deck->foundation[2])); | ||||
|     case CURSOR_FOUNDATION_3_X: return(&(deck->foundation[3])); | ||||
|     default: assert(false && "invalid stack"); | ||||
|     case CURSOR_INVALID_SPOT_X: return(NULL); | ||||
|     default: | ||||
|       end_curses(); | ||||
|       end_game(); | ||||
|       assert(false && "invalid stack"); | ||||
|     } | ||||
|   } else { | ||||
|     switch (cursor->x) { | ||||
| @ -31,14 +30,20 @@ static struct stack **cursor_stack(struct cursor *cursor) { | ||||
|     case CURSOR_MANEUVRE_4_X: return(&(deck->maneuvre[4])); | ||||
|     case CURSOR_MANEUVRE_5_X: return(&(deck->maneuvre[5])); | ||||
|     case CURSOR_MANEUVRE_6_X: return(&(deck->maneuvre[6])); | ||||
|     default: assert(false && "invalid stack"); | ||||
|     default: | ||||
|       end_curses(); | ||||
|       end_game(); | ||||
|       assert(false && "invalid stack"); | ||||
|     } | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| static bool cursor_on_stock(struct cursor *cursor) { | ||||
|   return(cursor_stack(cursor) && *cursor_stack(cursor) == deck->stock); | ||||
| } | ||||
| 
 | ||||
| static bool cursor_on_invalid_spot(struct cursor *cursor) { | ||||
|   return(cursor->x == CURSOR_INVALID_SPOT_X && | ||||
|            cursor->y == CURSOR_INVALID_SPOT_Y); | ||||
|   return(!cursor_stack(cursor)); | ||||
| } | ||||
| 
 | ||||
| static void handle_stock_event() { | ||||
| @ -96,7 +101,7 @@ static void handle_card_movement(struct cursor *cursor) { | ||||
|       break; | ||||
|     case KEY_SPACEBAR: | ||||
|       destination = cursor_stack(cursor); | ||||
|       if (valid_move(*origin, *destination)) { | ||||
|       if (destination && valid_move(*origin, *destination)) { | ||||
|         erase_stack(*origin); | ||||
|         move_card(origin, destination); | ||||
|         draw_stack(*origin); | ||||
|  | ||||
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