Do not segfault when moving from/to the invalid spot.
This commit is contained in:
parent
7c28c40ec3
commit
69d3647dae
@ -1,16 +1,11 @@
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
|
||||
#include "card.h"
|
||||
#include "game.h"
|
||||
#include "display.h"
|
||||
#include "curses.h"
|
||||
#include "keyboard.h"
|
||||
|
||||
static bool cursor_on_stock(struct cursor *cursor) {
|
||||
return((cursor->x == CURSOR_BEGIN_X) && (cursor->y == CURSOR_BEGIN_Y));
|
||||
}
|
||||
|
||||
static struct stack **cursor_stack(struct cursor *cursor) {
|
||||
if (cursor->y == CURSOR_BEGIN_Y) {
|
||||
switch (cursor->x) {
|
||||
@ -20,7 +15,11 @@ static struct stack **cursor_stack(struct cursor *cursor) {
|
||||
case CURSOR_FOUNDATION_1_X: return(&(deck->foundation[1]));
|
||||
case CURSOR_FOUNDATION_2_X: return(&(deck->foundation[2]));
|
||||
case CURSOR_FOUNDATION_3_X: return(&(deck->foundation[3]));
|
||||
default: assert(false && "invalid stack");
|
||||
case CURSOR_INVALID_SPOT_X: return(NULL);
|
||||
default:
|
||||
end_curses();
|
||||
end_game();
|
||||
assert(false && "invalid stack");
|
||||
}
|
||||
} else {
|
||||
switch (cursor->x) {
|
||||
@ -31,14 +30,20 @@ static struct stack **cursor_stack(struct cursor *cursor) {
|
||||
case CURSOR_MANEUVRE_4_X: return(&(deck->maneuvre[4]));
|
||||
case CURSOR_MANEUVRE_5_X: return(&(deck->maneuvre[5]));
|
||||
case CURSOR_MANEUVRE_6_X: return(&(deck->maneuvre[6]));
|
||||
default: assert(false && "invalid stack");
|
||||
default:
|
||||
end_curses();
|
||||
end_game();
|
||||
assert(false && "invalid stack");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool cursor_on_stock(struct cursor *cursor) {
|
||||
return(cursor_stack(cursor) && *cursor_stack(cursor) == deck->stock);
|
||||
}
|
||||
|
||||
static bool cursor_on_invalid_spot(struct cursor *cursor) {
|
||||
return(cursor->x == CURSOR_INVALID_SPOT_X &&
|
||||
cursor->y == CURSOR_INVALID_SPOT_Y);
|
||||
return(!cursor_stack(cursor));
|
||||
}
|
||||
|
||||
static void handle_stock_event() {
|
||||
@ -96,7 +101,7 @@ static void handle_card_movement(struct cursor *cursor) {
|
||||
break;
|
||||
case KEY_SPACEBAR:
|
||||
destination = cursor_stack(cursor);
|
||||
if (valid_move(*origin, *destination)) {
|
||||
if (destination && valid_move(*origin, *destination)) {
|
||||
erase_stack(*origin);
|
||||
move_card(origin, destination);
|
||||
draw_stack(*origin);
|
||||
|
Loading…
Reference in New Issue
Block a user