Don't segfault when moving to/off the invalid spot [2].
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@ -155,7 +155,8 @@ void handle_keyboard_event(int key) {
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handle_stock_event();
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handle_stock_event();
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} else {
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} else {
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struct card *card;
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struct card *card;
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if ((card = (*cursor_stack(cursor))->card)->face == COVERED) {
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if (cursor_stack(cursor) &&
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(card = (*cursor_stack(cursor))->card)->face == COVERED) {
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expose_card(card);
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expose_card(card);
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draw_card(card);
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draw_card(card);
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} else {
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} else {
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