Implemented logic for moving blocks of cards.
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@ -58,6 +58,8 @@ static void handle_stock_event() {
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}
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}
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/* FIXME: this function does not work on stacks with no marked cards.
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* In that case it returns the stack's length. */
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static int marked_cards_count(struct stack *stack) {
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if (length(stack) == 1) {
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if (stack->card->frame->begin_y > MANEUVRE_BEGIN_Y) {
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@ -66,8 +68,7 @@ static int marked_cards_count(struct stack *stack) {
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} else if (length(stack) > 1) {
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for (int marked_cards_count = 0; stack; stack = stack->next) {
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marked_cards_count++;
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if (!stack->next || (stack->card->frame->begin_y -
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stack->next->card->frame->begin_y) > 1) {
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if (!stack->next || (stack->card->frame->begin_y - stack->next->card->frame->begin_y) > 1) {
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return(marked_cards_count);
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}
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}
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@ -163,22 +164,40 @@ static void handle_card_movement(struct cursor *cursor) {
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break;
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case KEY_SPACEBAR:
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destination = cursor_stack(cursor);
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if (maneuvre_stack(*origin) && marked_cards_count(*origin) > 0) {
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int marked_cards = marked_cards_count(*origin);
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if (maneuvre_stack(*origin) && marked_cards > 0) {
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erase_stack(*origin);
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unmark_cards(*origin);
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draw_stack(*origin);
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}
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/* As 'destination' can be NULL if the cursor is at the invalid spot we
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* check it before dereferencing */
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if (destination && valid_move(*origin, *destination)) {
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erase_stack(*origin);
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move_card(origin, destination);
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draw_stack(*origin);
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draw_stack(*destination);
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if (maneuvre_stack(*destination) && length(*destination) > 1) {
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erase_cursor(cursor);
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cursor->y++;
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draw_cursor(cursor);
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if (marked_cards > 1 && maneuvre_stack(*origin) && maneuvre_stack(*destination)) {
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struct stack *block = *origin;
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for (int i = 1; i < marked_cards; block = block->next, i++)
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;
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if (destination && valid_move(block, *destination)) {
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erase_stack(*origin);
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struct stack *tmp;
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allocate_stack(&tmp);
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initialize_stack(tmp);
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for (int i = 0; i < marked_cards; i++) {
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push(&tmp, pop(origin));
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}
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for (int i = 0; i < marked_cards; i++) {
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move_card(&tmp, destination);
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}
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if (length(*destination) > 1) {
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erase_cursor(cursor);
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cursor->y += marked_cards;
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}
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free_stack(tmp);
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}
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} else {
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if (destination && valid_move(*origin, *destination)) {
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erase_stack(*origin);
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move_card(origin, destination);
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if (maneuvre_stack(*destination) && length(*destination) > 1) {
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erase_cursor(cursor);
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cursor->y++;
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}
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}
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}
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if (destination && *origin == *destination) {
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@ -187,6 +206,8 @@ static void handle_card_movement(struct cursor *cursor) {
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}
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unmark_cursor(cursor);
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draw_cursor(cursor);
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draw_stack(*origin);
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draw_stack(*destination);
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return;
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case KEY_ESCAPE:
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if (cursor_stack(cursor) == origin && maneuvre_stack(*origin)) {
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