Cards are supposed to be covered when starting a new cycle.
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@ -182,6 +182,7 @@ void keyboard_event(int key) {
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if (game.passes_through_deck_left >= 1) {
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while (!stack_empty(deck->waste_pile)) {
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move_card(&(deck->waste_pile), &(deck->stock));
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card_cover(deck->stock->card);
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}
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draw_stack(deck->stock);
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draw_stack(deck->waste_pile);
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