Moving cards through stacks.

This commit is contained in:
Murilo Soares Pereira 2010-04-22 01:50:19 -03:00
parent 7b39ec5cc6
commit 202b316719
5 changed files with 112 additions and 1 deletions

View File

@ -7,6 +7,20 @@
#define CURSOR_STARTING_X 4
#define CURSOR_STARTING_Y 7
#define CURSOR_STOCK_X 4
#define CURSOR_WASTE_PILE_X 12
#define CURSOR_FOUNDATION_0_X 28
#define CURSOR_FOUNDATION_1_X 36
#define CURSOR_FOUNDATION_2_X 44
#define CURSOR_FOUNDATION_3_X 52
#define CURSOR_MANEUVRE_0_X 4
#define CURSOR_MANEUVRE_1_X 12
#define CURSOR_MANEUVRE_2_X 20
#define CURSOR_MANEUVRE_3_X 28
#define CURSOR_MANEUVRE_4_X 36
#define CURSOR_MANEUVRE_5_X 44
#define CURSOR_MANEUVRE_6_X 52
struct cursor {
int x;
int y;

View File

@ -3,6 +3,22 @@
#include "stack.h"
enum stack_name {
STOCK,
WASTE_PILE,
FOUNDATION_0,
FOUNDATION_1,
FOUNDATION_2,
FOUNDATION_3,
MANEUVRE_0,
MANEUVRE_1,
MANEUVRE_2,
MANEUVRE_3,
MANEUVRE_4,
MANEUVRE_5,
MANEUVRE_6
};
struct deck {
struct stack *stock;
struct stack *waste_pile;

View File

@ -2,6 +2,42 @@
#include "display.h"
#include "keyboard.h"
void mark_origin(struct cursor *cursor) {
return;
}
struct stack *cursor_stack(struct cursor *cursor) {
struct stack *cursor_stack = NULL;
if (cursor->y == CURSOR_STARTING_Y) {
switch (cursor->x) {
case CURSOR_STOCK_X: cursor_stack = deck->stock;
case CURSOR_WASTE_PILE_X: cursor_stack = deck->waste_pile;
case CURSOR_FOUNDATION_0_X: cursor_stack = deck->foundation_0;
case CURSOR_FOUNDATION_1_X: cursor_stack = deck->foundation_1;
case CURSOR_FOUNDATION_2_X: cursor_stack = deck->foundation_2;
case CURSOR_FOUNDATION_3_X: cursor_stack = deck->foundation_3;
}
} else {
switch (cursor->x) {
case CURSOR_MANEUVRE_0_X: cursor_stack = deck->maneuvre_0;
case CURSOR_MANEUVRE_1_X: cursor_stack = deck->maneuvre_1;
case CURSOR_MANEUVRE_2_X: cursor_stack = deck->maneuvre_2;
case CURSOR_MANEUVRE_3_X: cursor_stack = deck->maneuvre_3;
case CURSOR_MANEUVRE_4_X: cursor_stack = deck->maneuvre_4;
case CURSOR_MANEUVRE_5_X: cursor_stack = deck->maneuvre_5;
case CURSOR_MANEUVRE_6_X: cursor_stack = deck->maneuvre_6;
}
}
return(cursor_stack);
}
bool cursor_on_stack(struct cursor *cursor, struct stack *stack) {
return(cursor_stack(cursor) == stack);
}
void handle_stock_event() {
if (!empty(deck->stock)) {
/* erase the stack before emptying it */
@ -17,6 +53,46 @@ void handle_stock_event() {
return;
}
void handle_card_movement(struct cursor *cursor) {
struct stack *origin = NULL;
struct stack *destination = NULL;
int option;
mark_origin(cursor);
origin = cursor_stack(cursor);
while (1) {
switch (option = getch()) {
case 'h':
case KEY_LEFT:
move_cursor(cursor, LEFT);
break;
case 'j':
case KEY_DOWN:
move_cursor(cursor, DOWN);
break;
case 'k':
case KEY_UP:
move_cursor(cursor, UP);
break;
case 'l':
case KEY_RIGHT:
move_cursor(cursor, RIGHT);
break;
case KEY_SPACEBAR:
if (!cursor_on_stock(cursor) && !cursor_on_stack(cursor, origin)) {
destination = cursor_stack(cursor);
move_card(&origin, &destination);
draw_stack(origin);
draw_stack(destination);
}
return;
}
}
return;
}
int key_event() {
int pressed_key;

View File

@ -2,12 +2,17 @@
#define KEYBOARD_H
#include "deck.h"
#include "cursor.h"
#define KEY_SPACEBAR ' '
extern struct deck *deck;
void mark_origin(struct cursor *);
struct stack *cursor_stack(struct cursor *);
bool cursor_on_stack(struct cursor *, struct stack *);
void handle_stock_event();
void handle_card_movement(struct cursor *);
int key_event();
#endif

View File

@ -50,7 +50,7 @@ int main(int argc, const char *argv[]) {
if (cursor_on_stock(cursor)) {
handle_stock_event();
} else {
/*handle_card_event();*/
handle_card_movement(cursor);
}
break;
case 'q':