2010-04-04 00:44:59 +00:00
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#ifndef STACK_H
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#define STACK_H
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2010-04-05 00:54:22 +00:00
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#include "card.h"
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2010-04-21 07:14:39 +00:00
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#define MANEUVRE_STACKS_STARTING_Y 7
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2010-04-10 03:32:25 +00:00
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2010-04-04 00:44:59 +00:00
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struct stack {
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struct card *card;
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struct stack *next;
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};
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2010-04-05 07:33:10 +00:00
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void allocate_stack(struct stack **);
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void initialize_stack(struct stack *);
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2010-04-07 00:59:21 +00:00
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void delete_stack(struct stack *);
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2010-04-04 01:12:42 +00:00
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bool empty(struct stack *);
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int length(struct stack *);
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2010-04-04 06:20:56 +00:00
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void push(struct stack **, struct card *);
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2010-04-04 07:15:43 +00:00
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struct stack *pop(struct stack **);
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2010-04-10 03:32:25 +00:00
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bool maneuvre_stack(struct stack *);
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2010-04-21 07:14:39 +00:00
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bool waste_pile_stack(struct stack *);
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2010-04-10 03:32:25 +00:00
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void refresh_card_coordinates(struct stack *, struct stack *);
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2010-04-09 03:49:17 +00:00
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void move_card(struct stack **, struct stack **);
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2010-04-04 01:12:42 +00:00
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2010-04-04 00:44:59 +00:00
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#endif
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