tty-solitaire/lib/display.h

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#ifndef DISPLAY_H
#define DISPLAY_H
#include "deck.h"
#define EMPTY_STACKS_NUMBER 13
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#define DIAMONDS_SYMBOL "\u2666"
#define SPADES_SYMBOL "\u2660"
#define HEARTS_SYMBOL "\u2665"
#define CLUBS_SYMBOL "\u2663"
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#define BLACK_ON_WHITE 1
#define RED_ON_WHITE 2
#define WHITE_ON_BLUE 3
#define WHITE_ON_GREEN 4
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char *card_suit(enum suit);
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char *card_value(enum value);
void erase_stack(struct stack *);
void draw_empty_stacks();
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void draw_value(struct card *);
void draw_suit(struct card *);
void draw_front(struct card *);
void draw_back(struct card *);
void draw_card(struct card *);
void draw_stack(struct stack *);
void draw_game(struct deck *);
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#endif