package expr import ( "github.com/z7zmey/php-parser/node" ) type Array struct { name string attributes map[string]interface{} position *node.Position items []node.Node } func NewArray(items []node.Node) node.Node { return Array{ "Array", map[string]interface{}{}, nil, items, } } func (n Array) Name() string { return "Array" } func (n Array) Attributes() map[string]interface{} { return n.attributes } func (n Array) Attribute(key string) interface{} { return n.attributes[key] } func (n Array) SetAttribute(key string, value interface{}) { n.attributes[key] = value } func (n Array) Position() *node.Position { return n.position } func (n Array) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Array) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.items != nil { vv := v.GetChildrenVisitor("items") for _, nn := range n.items { nn.Walk(vv) } } v.LeaveNode(n) }