package assign_op import ( "github.com/z7zmey/php-parser/node" ) type Mod struct { AssignOp } func NewMod(Variable node.Node, Expression node.Node) node.Node { return &Mod{ AssignOp{ nil, Variable, Expression, }, } } func (n Mod) Attributes() map[string]interface{} { return nil } func (n Mod) Position() *node.Position { return n.position } func (n Mod) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Mod) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variable != nil { vv := v.GetChildrenVisitor("Variable") n.Variable.Walk(vv) } if n.Expression != nil { vv := v.GetChildrenVisitor("Expression") n.Expression.Walk(vv) } v.LeaveNode(n) }