package expr import ( "github.com/z7zmey/php-parser/node" ) type Array struct { position *node.Position Items []node.Node } func NewArray(Items []node.Node) node.Node { return &Array{ nil, Items, } } func (n Array) Attributes() map[string]interface{} { return nil } func (n Array) Position() *node.Position { return n.position } func (n Array) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Array) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Items != nil { vv := v.GetChildrenVisitor("Items") for _, nn := range n.Items { nn.Walk(vv) } } v.LeaveNode(n) }