package name import ( "github.com/z7zmey/php-parser/meta" "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // FullyQualified node type FullyQualified struct { Meta []meta.Meta Position *position.Position Parts []node.Node } // NewFullyQualified node constructor func NewFullyQualified(Parts []node.Node) *FullyQualified { return &FullyQualified{ Parts: Parts, } } // SetPosition sets node position func (n *FullyQualified) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *FullyQualified) GetPosition() *position.Position { return n.Position } func (n *FullyQualified) AddMeta(m []meta.Meta) { n.Meta = append(n.Meta, m...) } func (n *FullyQualified) GetMeta() []meta.Meta { return n.Meta } // Attributes returns node attributes as map func (n *FullyQualified) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *FullyQualified) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Parts != nil { v.EnterChildList("Parts", n) for _, nn := range n.Parts { if nn != nil { nn.Walk(v) } } v.LeaveChildList("Parts", n) } v.LeaveNode(n) } // GetParts returns the name parts func (n *FullyQualified) GetParts() []node.Node { return n.Parts }