package expr import ( "github.com/z7zmey/php-parser/node" ) type ConstFetch struct { name string attributes map[string]interface{} position *node.Position constant node.Node } func NewConstFetch(constant node.Node) node.Node { return ConstFetch{ "ConstFetch", map[string]interface{}{}, nil, constant, } } func (n ConstFetch) Name() string { return "ConstFetch" } func (n ConstFetch) Attributes() map[string]interface{} { return n.attributes } func (n ConstFetch) Attribute(key string) interface{} { return n.attributes[key] } func (n ConstFetch) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n ConstFetch) Position() *node.Position { return n.position } func (n ConstFetch) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n ConstFetch) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.constant != nil { vv := v.GetChildrenVisitor("constant") n.constant.Walk(vv) } v.LeaveNode(n) }