package cast import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/walker" ) // Object node type Object struct { Expr node.Node } // NewObject node constructor func NewObject(Expr node.Node) *Object { return &Object{ Expr, } } // Attributes returns node attributes as map func (n *Object) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *Object) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Expr != nil { v.EnterChildNode("Expr", n) n.Expr.Walk(v) v.LeaveChildNode("Expr", n) } v.LeaveNode(n) }