package stmt import ( "github.com/z7zmey/php-parser/node" ) type Unset struct { attributes map[string]interface{} position *node.Position vars []node.Node } func NewUnset(vars []node.Node) node.Node { return &Unset{ map[string]interface{}{}, nil, vars, } } func (n Unset) Attributes() map[string]interface{} { return n.attributes } func (n Unset) Attribute(key string) interface{} { return n.attributes[key] } func (n Unset) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n Unset) Position() *node.Position { return n.position } func (n Unset) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Unset) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.vars != nil { vv := v.GetChildrenVisitor("vars") for _, nn := range n.vars { nn.Walk(vv) } } v.LeaveNode(n) }