package stmt import ( "github.com/z7zmey/php-parser/meta" "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // ClassExtends node type ClassExtends struct { Meta meta.Collection Position *position.Position ClassName node.Node } // NewClassExtends node constructor func NewClassExtends(className node.Node) *ClassExtends { return &ClassExtends{ ClassName: className, } } // SetPosition sets node position func (n *ClassExtends) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *ClassExtends) GetPosition() *position.Position { return n.Position } func (n *ClassExtends) GetMeta() *meta.Collection { return &n.Meta } // Attributes returns node attributes as map func (n *ClassExtends) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *ClassExtends) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.ClassName != nil { v.EnterChildNode("ClassName", n) n.ClassName.Walk(v) v.LeaveChildNode("ClassName", n) } v.LeaveNode(n) }