package expr import ( "github.com/z7zmey/php-parser/node" ) type ConstFetch struct { position *node.Position Constant node.Node } func NewConstFetch(Constant node.Node) node.Node { return &ConstFetch{ nil, Constant, } } func (n ConstFetch) Attributes() map[string]interface{} { return nil } func (n ConstFetch) Position() *node.Position { return n.position } func (n ConstFetch) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n ConstFetch) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Constant != nil { vv := v.GetChildrenVisitor("Constant") n.Constant.Walk(vv) } v.LeaveNode(n) }