package expr import ( "github.com/z7zmey/php-parser/node" ) type MethodCall struct { name string attributes map[string]interface{} position *node.Position variable node.Node method node.Node arguments []node.Node } func NewMethodCall(variable node.Node, method node.Node, arguments []node.Node) node.Node { return MethodCall{ "MethodCall", map[string]interface{}{}, nil, variable, method, arguments, } } func (n MethodCall) Name() string { return "MethodCall" } func (n MethodCall) Attributes() map[string]interface{} { return n.attributes } func (n MethodCall) Attribute(key string) interface{} { return n.attributes[key] } func (n MethodCall) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n MethodCall) Position() *node.Position { return n.position } func (n MethodCall) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n MethodCall) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.variable != nil { vv := v.GetChildrenVisitor("variable") n.variable.Walk(vv) } if n.method != nil { vv := v.GetChildrenVisitor("method") n.method.Walk(vv) } if n.arguments != nil { vv := v.GetChildrenVisitor("arguments") for _, nn := range n.arguments { nn.Walk(vv) } } v.LeaveNode(n) }