package expr import ( "github.com/z7zmey/php-parser/node" ) type FunctionCall struct { name string attributes map[string]interface{} position *node.Position function node.Node arguments []node.Node } func NewFunctionCall(function node.Node, arguments []node.Node) node.Node { return FunctionCall{ "FunctionCall", map[string]interface{}{}, nil, function, arguments, } } func (n FunctionCall) Name() string { return "FunctionCall" } func (n FunctionCall) Attributes() map[string]interface{} { return n.attributes } func (n FunctionCall) Attribute(key string) interface{} { return n.attributes[key] } func (n FunctionCall) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n FunctionCall) Position() *node.Position { return n.position } func (n FunctionCall) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n FunctionCall) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.function != nil { vv := v.GetChildrenVisitor("function") n.function.Walk(vv) } if n.arguments != nil { vv := v.GetChildrenVisitor("arguments") for _, nn := range n.arguments { nn.Walk(vv) } } v.LeaveNode(n) }