package expr import ( "github.com/z7zmey/php-parser/node" ) // ClassConstFetch node type ClassConstFetch struct { Class node.Node ConstantName node.Node } // NewClassConstFetch node constuctor func NewClassConstFetch(Class node.Node, ConstantName node.Node) *ClassConstFetch { return &ClassConstFetch{ Class, ConstantName, } } // Attributes returns node attributes as map func (n *ClassConstFetch) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *ClassConstFetch) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.ConstantName != nil { vv := v.GetChildrenVisitor("ConstantName") n.ConstantName.Walk(vv) } if n.Class != nil { vv := v.GetChildrenVisitor("Class") n.Class.Walk(vv) } v.LeaveNode(n) }