package cast import ( "github.com/z7zmey/php-parser/node" ) type CastUnset struct { Cast } func NewCastUnset(expr node.Node) node.Node { return CastUnset{ Cast{ "CastUnset", map[string]interface{}{}, expr, }, } } func (n CastUnset) Name() string { return "CastUnset" } func (n CastUnset) Attributes() map[string]interface{} { return n.attributes } func (n CastUnset) Attribute(key string) interface{} { return n.attributes[key] } func (n CastUnset) SetAttribute(key string, value interface{}) { n.attributes[key] = value } func (n CastUnset) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.expr != nil { vv := v.GetChildrenVisitor("expr") n.expr.Walk(vv) } v.LeaveNode(n) }