package stmt import ( "github.com/z7zmey/php-parser/freefloating" "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // TraitUseAlias node type TraitUseAlias struct { FreeFloating freefloating.Collection Position *position.Position Ref node.Node Modifier node.Node Alias node.Node } // NewTraitUseAlias node constructor func NewTraitUseAlias(Ref node.Node, Modifier node.Node, Alias node.Node) *TraitUseAlias { return &TraitUseAlias{ FreeFloating: nil, Ref: Ref, Modifier: Modifier, Alias: Alias, } } // SetPosition sets node position func (n *TraitUseAlias) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *TraitUseAlias) GetPosition() *position.Position { return n.Position } func (n *TraitUseAlias) GetFreeFloating() *freefloating.Collection { return &n.FreeFloating } // Attributes returns node attributes as map func (n *TraitUseAlias) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *TraitUseAlias) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Ref != nil { v.EnterChildNode("Ref", n) n.Ref.Walk(v) v.LeaveChildNode("Ref", n) } if n.Modifier != nil { v.EnterChildNode("Modifier", n) n.Modifier.Walk(v) v.LeaveChildNode("Modifier", n) } if n.Alias != nil { v.EnterChildNode("Alias", n) n.Alias.Walk(v) v.LeaveChildNode("Alias", n) } v.LeaveNode(n) }