package expr import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/walker" ) // ConstFetch node type ConstFetch struct { Constant node.Node } // NewConstFetch node constructor func NewConstFetch(Constant node.Node) *ConstFetch { return &ConstFetch{ Constant, } } // Attributes returns node attributes as map func (n *ConstFetch) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *ConstFetch) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Constant != nil { v.EnterChildNode("Constant", n) n.Constant.Walk(v) v.LeaveChildNode("Constant", n) } v.LeaveNode(n) }