package expr import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/walker" ) // Variable node type Variable struct { VarName node.Node } // NewVariable node constructor func NewVariable(VarName node.Node) *Variable { return &Variable{ VarName, } } // Attributes returns node attributes as map func (n *Variable) Attributes() map[string]interface{} { return nil } // SetVarName reset var name func (n *Variable) SetVarName(VarName node.Node) { n.VarName = VarName } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *Variable) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.VarName != nil { vv := v.GetChildrenVisitor("VarName") n.VarName.Walk(vv) } v.LeaveNode(n) }