package stmt import ( "github.com/z7zmey/php-parser/node" ) type Label struct { name string attributes map[string]interface{} position *node.Position labelName node.Node } func NewLabel(labelName node.Node) node.Node { return Label{ "Label", map[string]interface{}{}, nil, labelName, } } func (n Label) Name() string { return "Label" } func (n Label) Attributes() map[string]interface{} { return n.attributes } func (n Label) Attribute(key string) interface{} { return n.attributes[key] } func (n Label) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n Label) Position() *node.Position { return n.position } func (n Label) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Label) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.labelName != nil { vv := v.GetChildrenVisitor("labelName") n.labelName.Walk(vv) } v.LeaveNode(n) }