package expr import ( "github.com/z7zmey/php-parser/node" ) type PreDec struct { name string attributes map[string]interface{} position *node.Position variable node.Node } func NewPreDec(variable node.Node) node.Node { return PreDec{ "PreDec", map[string]interface{}{}, nil, variable, } } func (n PreDec) Name() string { return "PreDec" } func (n PreDec) Attributes() map[string]interface{} { return n.attributes } func (n PreDec) Attribute(key string) interface{} { return n.attributes[key] } func (n PreDec) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n PreDec) Position() *node.Position { return n.position } func (n PreDec) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n PreDec) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.variable != nil { vv := v.GetChildrenVisitor("variable") n.variable.Walk(vv) } v.LeaveNode(n) }