package binary_op import ( "github.com/z7zmey/php-parser/node" ) type BooleanAnd struct { BinaryOp } func NewBooleanAnd(variable node.Node, expression node.Node) node.Node { return BooleanAnd{ BinaryOp{ "BinaryBooleanAnd", map[string]interface{}{}, nil, variable, expression, }, } } func (n BooleanAnd) Name() string { return "BooleanAnd" } func (n BooleanAnd) Attributes() map[string]interface{} { return n.attributes } func (n BooleanAnd) Attribute(key string) interface{} { return n.attributes[key] } func (n BooleanAnd) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n BooleanAnd) Position() *node.Position { return n.position } func (n BooleanAnd) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n BooleanAnd) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.left != nil { vv := v.GetChildrenVisitor("left") n.left.Walk(vv) } if n.right != nil { vv := v.GetChildrenVisitor("right") n.right.Walk(vv) } v.LeaveNode(n) }