package scalar import ( "github.com/z7zmey/php-parser/node" ) type MagicConstant struct { attributes map[string]interface{} position *node.Position } func NewMagicConstant(Value string) node.Node { return &MagicConstant{ map[string]interface{}{ "Value": Value, }, nil, } } func (n MagicConstant) Attributes() map[string]interface{} { return n.attributes } func (n MagicConstant) Position() *node.Position { return n.position } func (n MagicConstant) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n MagicConstant) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } v.LeaveNode(n) }