package expr import ( "github.com/z7zmey/php-parser/node" ) type MethodCall struct { attributes map[string]interface{} position *node.Position Variable node.Node Method node.Node Arguments []node.Node } func NewMethodCall(Variable node.Node, Method node.Node, Arguments []node.Node) node.Node { return &MethodCall{ map[string]interface{}{}, nil, Variable, Method, Arguments, } } func (n MethodCall) Attributes() map[string]interface{} { return n.attributes } func (n MethodCall) Position() *node.Position { return n.position } func (n MethodCall) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n MethodCall) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variable != nil { vv := v.GetChildrenVisitor("Variable") n.Variable.Walk(vv) } if n.Method != nil { vv := v.GetChildrenVisitor("Method") n.Method.Walk(vv) } if n.Arguments != nil { vv := v.GetChildrenVisitor("Arguments") for _, nn := range n.Arguments { nn.Walk(vv) } } v.LeaveNode(n) }