package cast import ( "github.com/z7zmey/php-parser/comment" "github.com/z7zmey/php-parser/node" ) type CastArray struct { Cast } func NewCastArray(Expr node.Node) node.Node { return &CastArray{ Cast{ nil, nil, Expr, }, } } func (n CastArray) Attributes() map[string]interface{} { return nil } func (n CastArray) Position() *node.Position { return n.position } func (n CastArray) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n CastArray) Comments() *[]comment.Comment { return n.comments } func (n CastArray) SetComments(c *[]comment.Comment) node.Node { n.comments = c return n } func (n CastArray) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Expr != nil { vv := v.GetChildrenVisitor("Expr") n.Expr.Walk(vv) } v.LeaveNode(n) }