package expr import ( "github.com/z7zmey/php-parser/node" ) // PropertyFetch node type PropertyFetch struct { Variable node.Node Property node.Node } // NewPropertyFetch node constuctor func NewPropertyFetch(Variable node.Node, Property node.Node) *PropertyFetch { return &PropertyFetch{ Variable, Property, } } // Attributes returns node attributes as map func (n *PropertyFetch) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *PropertyFetch) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variable != nil { vv := v.GetChildrenVisitor("Variable") n.Variable.Walk(vv) } if n.Property != nil { vv := v.GetChildrenVisitor("Property") n.Property.Walk(vv) } v.LeaveNode(n) }