package assign_op import ( "github.com/z7zmey/php-parser/node" ) // Mod node type Mod struct { AssignOp } // NewMod node constuctor func NewMod(Variable node.Node, Expression node.Node) *Mod { return &Mod{ AssignOp{ Variable, Expression, }, } } // Attributes returns node attributes as map func (n *Mod) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *Mod) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variable != nil { vv := v.GetChildrenVisitor("Variable") n.Variable.Walk(vv) } if n.Expression != nil { vv := v.GetChildrenVisitor("Expression") n.Expression.Walk(vv) } v.LeaveNode(n) }