package expr import ( "github.com/z7zmey/php-parser/node" ) type Isset struct { attributes map[string]interface{} position *node.Position variables []node.Node } func NewIsset(variables []node.Node) node.Node { return Isset{ map[string]interface{}{}, nil, variables, } } func (n Isset) Attributes() map[string]interface{} { return n.attributes } func (n Isset) Attribute(key string) interface{} { return n.attributes[key] } func (n Isset) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n Isset) Position() *node.Position { return n.position } func (n Isset) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Isset) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.variables != nil { vv := v.GetChildrenVisitor("variables") for _, nn := range n.variables { nn.Walk(vv) } } v.LeaveNode(n) }