package expr import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/walker" ) // ShellExec node type ShellExec struct { Parts []node.Node } // NewShellExec node constructor func NewShellExec(Parts []node.Node) *ShellExec { return &ShellExec{ Parts, } } // Attributes returns node attributes as map func (n *ShellExec) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *ShellExec) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Parts != nil { vv := v.GetChildrenVisitor("Parts") for _, nn := range n.Parts { if nn != nil { nn.Walk(vv) } } } v.LeaveNode(n) }