package stmt import ( "github.com/z7zmey/php-parser/node" ) type Try struct { name string attributes map[string]interface{} position *node.Position stmts []node.Node catches []node.Node finally node.Node } func NewTry(stmts []node.Node, catches []node.Node, finally node.Node) node.Node { return Try{ "Try", map[string]interface{}{}, nil, stmts, catches, finally, } } func (n Try) Name() string { return "Try" } func (n Try) Attributes() map[string]interface{} { return n.attributes } func (n Try) Attribute(key string) interface{} { return n.attributes[key] } func (n Try) SetAttribute(key string, value interface{}) node.Node { n.attributes[key] = value return n } func (n Try) Position() *node.Position { return n.position } func (n Try) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Try) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.stmts != nil { vv := v.GetChildrenVisitor("stmts") for _, nn := range n.stmts { nn.Walk(vv) } } if n.catches != nil { vv := v.GetChildrenVisitor("catches") for _, nn := range n.catches { nn.Walk(vv) } } if n.finally != nil { vv := v.GetChildrenVisitor("finally") n.finally.Walk(vv) } v.LeaveNode(n) }