package expr import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/walker" ) // StaticPropertyFetch node type StaticPropertyFetch struct { Class node.Node Property node.Node } // NewStaticPropertyFetch node constructor func NewStaticPropertyFetch(Class node.Node, Property node.Node) *StaticPropertyFetch { return &StaticPropertyFetch{ Class, Property, } } // Attributes returns node attributes as map func (n *StaticPropertyFetch) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *StaticPropertyFetch) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Class != nil { vv := v.GetChildrenVisitor("Class") n.Class.Walk(vv) } if n.Property != nil { vv := v.GetChildrenVisitor("Property") n.Property.Walk(vv) } v.LeaveNode(n) }