package stmt import ( "github.com/z7zmey/php-parser/node" ) type StaticVar struct { position *node.Position Variable node.Node Expr node.Node } func NewStaticVar(Variable node.Node, Expr node.Node) *StaticVar { return &StaticVar{ nil, Variable, Expr, } } func (n *StaticVar) Attributes() map[string]interface{} { return nil } func (n *StaticVar) Position() *node.Position { return n.position } func (n *StaticVar) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n *StaticVar) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variable != nil { vv := v.GetChildrenVisitor("Variable") n.Variable.Walk(vv) } if n.Expr != nil { vv := v.GetChildrenVisitor("Expr") n.Expr.Walk(vv) } v.LeaveNode(n) }