package expr import ( "github.com/z7zmey/php-parser/node" ) type New struct { position *node.Position Class node.Node Arguments []node.Node } func NewNew(Class node.Node, Arguments []node.Node) *New { return &New{ nil, Class, Arguments, } } func (n *New) Attributes() map[string]interface{} { return nil } func (n *New) Position() *node.Position { return n.position } func (n *New) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n *New) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Class != nil { vv := v.GetChildrenVisitor("Class") n.Class.Walk(vv) } if n.Arguments != nil { vv := v.GetChildrenVisitor("Arguments") for _, nn := range n.Arguments { nn.Walk(vv) } } v.LeaveNode(n) }