package expr import ( "github.com/z7zmey/php-parser/node" ) type Isset struct { position *node.Position Variables []node.Node } func NewIsset(Variables []node.Node) *Isset { return &Isset{ nil, Variables, } } func (n *Isset) Attributes() map[string]interface{} { return nil } func (n *Isset) Position() *node.Position { return n.position } func (n *Isset) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n *Isset) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Variables != nil { vv := v.GetChildrenVisitor("Variables") for _, nn := range n.Variables { nn.Walk(vv) } } v.LeaveNode(n) }