package stmt import ( "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // ClassImplements node type ClassImplements struct { Position *position.Position InterfaceNames []node.Node } // NewClassImplements node constructor func NewClassImplements(interfaceNames []node.Node) *ClassImplements { return &ClassImplements{ InterfaceNames: interfaceNames, } } // SetPosition sets node position func (n *ClassImplements) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *ClassImplements) GetPosition() *position.Position { return n.Position } // Attributes returns node attributes as map func (n *ClassImplements) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *ClassImplements) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.InterfaceNames != nil { v.EnterChildList("InterfaceNames", n) for _, nn := range n.InterfaceNames { if nn != nil { nn.Walk(v) } } v.LeaveChildList("InterfaceNames", n) } v.LeaveNode(n) }