package node import ( "github.com/z7zmey/php-parser/freefloating" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // Identifier node type Identifier struct { FreeFloating freefloating.Collection Position *position.Position Value string } // NewIdentifier node constructor func NewIdentifier(Value string) *Identifier { return &Identifier{ FreeFloating: nil, Value: Value, } } // SetPosition sets node position func (n *Identifier) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *Identifier) GetPosition() *position.Position { return n.Position } func (n *Identifier) GetFreeFloating() *freefloating.Collection { return &n.FreeFloating } // Attributes returns node attributes as map func (n *Identifier) Attributes() map[string]interface{} { return map[string]interface{}{ "Value": n.Value, } } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *Identifier) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } v.LeaveNode(n) }