package cast import ( "github.com/z7zmey/php-parser/node" ) type CastObject struct { Cast } func NewCastObject(Expr node.Node) *CastObject { return &CastObject{ Cast{ Expr, }, } } func (n *CastObject) Attributes() map[string]interface{} { return nil } func (n *CastObject) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.Expr != nil { vv := v.GetChildrenVisitor("Expr") n.Expr.Walk(vv) } v.LeaveNode(n) }