package stmt import ( "github.com/z7zmey/php-parser/node" ) type StaticVar struct { attributes map[string]interface{} position *node.Position variable node.Node expr node.Node } func NewStaticVar(variable node.Node, expr node.Node) node.Node { return &StaticVar{ map[string]interface{}{}, nil, variable, expr, } } func (n StaticVar) Attributes() map[string]interface{} { return n.attributes } func (n StaticVar) Position() *node.Position { return n.position } func (n StaticVar) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n StaticVar) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.variable != nil { vv := v.GetChildrenVisitor("variable") n.variable.Walk(vv) } if n.expr != nil { vv := v.GetChildrenVisitor("expr") n.expr.Walk(vv) } v.LeaveNode(n) }