package binary_op import ( "github.com/z7zmey/php-parser/node" ) type Div struct { BinaryOp } func NewDiv(variable node.Node, expression node.Node) node.Node { return &Div{ BinaryOp{ map[string]interface{}{}, nil, variable, expression, }, } } func (n Div) Attributes() map[string]interface{} { return n.attributes } func (n Div) Position() *node.Position { return n.position } func (n Div) SetPosition(p *node.Position) node.Node { n.position = p return n } func (n Div) Walk(v node.Visitor) { if v.EnterNode(n) == false { return } if n.left != nil { vv := v.GetChildrenVisitor("left") n.left.Walk(vv) } if n.right != nil { vv := v.GetChildrenVisitor("right") n.right.Walk(vv) } v.LeaveNode(n) }