package stmt import ( "github.com/z7zmey/php-parser/meta" "github.com/z7zmey/php-parser/node" "github.com/z7zmey/php-parser/position" "github.com/z7zmey/php-parser/walker" ) // Catch node type Catch struct { Meta []meta.Meta Position *position.Position Types []node.Node Variable node.Node Stmts []node.Node } // NewCatch node constructor func NewCatch(Types []node.Node, Variable node.Node, Stmts []node.Node) *Catch { return &Catch{ Types: Types, Variable: Variable, Stmts: Stmts, } } // SetPosition sets node position func (n *Catch) SetPosition(p *position.Position) { n.Position = p } // GetPosition returns node positions func (n *Catch) GetPosition() *position.Position { return n.Position } func (n *Catch) AddMeta(m []meta.Meta) { n.Meta = append(n.Meta, m...) } func (n *Catch) GetMeta() []meta.Meta { return n.Meta } // Attributes returns node attributes as map func (n *Catch) Attributes() map[string]interface{} { return nil } // Walk traverses nodes // Walk is invoked recursively until v.EnterNode returns true func (n *Catch) Walk(v walker.Visitor) { if v.EnterNode(n) == false { return } if n.Types != nil { v.EnterChildList("Types", n) for _, nn := range n.Types { if nn != nil { nn.Walk(v) } } v.LeaveChildList("Types", n) } if n.Variable != nil { v.EnterChildNode("Variable", n) n.Variable.Walk(v) v.LeaveChildNode("Variable", n) } if n.Stmts != nil { v.EnterChildList("Stmts", n) for _, nn := range n.Stmts { if nn != nil { nn.Walk(v) } } v.LeaveChildList("Stmts", n) } v.LeaveNode(n) }